100 cards found.

Angel of Vitality

Creature Angel   2 / 2   {2}{W} (0)

Flying
If you would gain life, you gain that much life plus 1 instead.
Angel of Vitality gets +2/+2 as long as you have 25 or more life.



Color Identity: W,White
Printings:
Core Set 2020 (Uncommon)

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Angelic Destiny

Enchantment Aura   {2}{W}{W} (4)

Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return Angelic Destiny to its owner's hand.



Color Identity: W,White
Printings:
Mystery Booster (Mythic)

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Arachnogenesis

Instant {2}{G} (3)

Create X 1/2 green Spider creature tokens with reach, where X is the number of creatures attacking you. Prevent all combat damage that would be dealt this turn by non-Spider creatures.
Every movement is a summons—even your screams.



Color Identity: G,Green
Printings:
Commander 2015 (Rare)

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Argent Mutation

Instant {2}{U} (3)

Target permanent becomes an artifact in addition to its other types until end of turn.
Draw a card.
"My world is corrupted beyond cleansing. I must prevent this from happening to other worlds."
—Karn



Color Identity: U,Blue
Printings:
New Phyrexia (Uncommon)

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Ashiok's Forerunner

Creature Human Wizard   3 / 3   {3}{U}{B} (0)

Flash
When Ashiok's Forerunner enters the battlefield, you may search your library and/or graveyard for a card named Ashiok, Sculptor of Fears, reveal it, and put it into your hand. If you search your library this way, shuffle it.



Color Identity: B,U,Blue,Black
Printings:
Theros Beyond Death (Rare)

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Atarka Beastbreaker

Creature Human Warrior   2 / 2   {1}{G} (2)

Formidable — {4}{G}: Atarka Beastbreaker gets +4/+4 until end of turn. Activate this ability only if creatures you control have total power 8 or greater.
He scorns the heavy winter garb of lesser warriors, trusting his anger to keep him warm.



Color Identity: G,Green
Printings:
Dragons of Tarkir (Common)

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Avacyn's Pilgrim

Creature Human Monk   1 / 1   {G} (1)

{t}: Add {W}.



Color Identity: G,White,Green

Azor's Elocutors

Creature Human Advisor   3 / 5   {3}{W/U}{W/U} (5)

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.



Color Identity: U,W,White,Blue
Printings:
Return to Ravnica (Rare)

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Blind Zealot

Creature Human Cleric   2 / 2   {1}{B}{B} (3)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever Blind Zealot deals combat damage to a player, you may sacrifice it. If you do, destroy target creature that player controls.



Color Identity: B,Black
Printings:
New Phyrexia (Common)

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Blood Artist

Creature Vampire   {1}{B} (2)

Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.



Color Identity: B,Black

Bloodmad Vampire

Creature Vampire Berserker   4 / 1   {2}{R} (3)

Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)



Color Identity: R,Red
Printings:
Mystery Booster (Common)

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Brightclimb Pathway

Land (0)

{t}: Add {W}.



Color Identity: White
The other side is:

Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Brightwood Tracker

Creature Elf Scout   2 / 4   {3}{G} (0)

{5}{G}, {t}: Look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.



Color Identity: G,Green
Printings:
Core Set 2020 (Common)

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Catalog

Instant {2}{U} (3)

Draw two cards, then discard a card.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Chasm Guide

Creature Goblin Scout Ally   3 / 2   {3}{R} (4)

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
With a single act of bravery, she went from expendable to indispensable.



Color Identity: R,Red
Printings:
Battle for Zendikar (Uncommon)

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Chrome Steed

Artifact Creature Horse   2 / 2   {4} (4)

Metalcraft — Chrome Steed gets +2/+2 as long as you control three or more artifacts.
According to Auriok myth, it collects scrap in order to reassemble its lost rider.



Color Identity:
Printings:
Scars of Mirrodin (Common)

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Clearwater Pathway

Land (0)

{t}: Add {U}.



Color Identity: Blue
The other side is:

Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Commander's Authority

Enchantment Aura   {4}{W} (5)

Enchant creature
Enchanted creature has "At the beginning of your upkeep, create a 1/1 white Human creature token."
"Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done."



Color Identity: W,White
Printings:
Avacyn Restored (Uncommon)

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Crackdown Construct

Artifact Creature Construct   2 / 2   {4} (4)

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.
"All buildings are subject to search. Resistance will be punished."
—Enforcer-Chief Ranaj



Color Identity:
Printings:
Aether Revolt (Uncommon)

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Curse of Oblivion

Enchantment Aura Curse   {3}{B} (4)

Enchant player
At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.
The first step to peace is to learn how to forget.



Color Identity: B,Black
Printings:
Innistrad (Common)

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Bummer

100 cards found.